‘Need for Speed’ is the
latest in a long line of endeavours to take a video game and adapt it for the
big screen. The past is littered with failed attempts, each worse than the last
(‘Hitman’, ‘Max Payne’, ‘Silent Hill’) but with a star like Aaron Paul who has
just come from huge success on television, and a novel approach to handling the
action onscreen from director Scott Waugh, could this be the film to finally
establish video games on the big screen?
Tobey Marshall (Aaron Paul),
a former race car driver and current mechanic, struggles to make ends meet in
the business he has inherited from his late father. When Marshall is given an
opportunity to save himself from bankruptcy by old rival Dino Brewster (Dominic
Cooper) he seizes it, but what Marshall underestimates how much animosity the
two drivers still have for each other, something that ultimately leads to ruin.
Narrative was the not the
priority when they were making this movie, clearly, but that is not to infer
that the story ‘Need for Speed’ does tell is bad, in fact I would say that it
is far superior to any that The Fast and the Furious series has attempted to
tell for the past 8 years. Nevertheless, there is very little here that will
come as a surprise to anyone who has watched this genre before. The
circumstances in the movie’s prologue, which set the story into motion, are
heavily signposted and extremely predictable, yet shockingly I still found that
the intended emotional swell delivered somewhat of a gut-punch of sentiment in
spite of how my expectedness. The lion’s share of the credit here belongs with
Aaron Paul who handles this particular scene impressively well given the
melodramatic nature of the scripting.
Aaron Paul proves that his work on 'Breaking Bad' was not just a one-off. |
It should therefore come as
no surprise that Aaron Paul’s leading performance is the standout of the film.
Paul’s initial scenes are, if I’m honest, quite half-assed as rather than just
delivering his lines as normal he opts for an oddly throaty James Dean
impression that is utterly bizarre. Nerves may have been the culprit here though
as Paul slowly relaxes into the role and goes on to give a very solid
performance with some crests of emotional depth, proving that his award-winning
role on ‘Breaking Bad’ was no mere fluke, and that he is an actor of leading a
production in his own right. The rest of the cast, aside from Imogen Poots and
Michael Keaton, are almost universally awful as they flounder in their badly
scripted roles with some of the most wooden performances I’ve seen in quite a
while.
I found Imogen Poots’
character to be the most likable in the film, a result I feel is more down to the
charismatic performance given by the actress rather than the written character.
In this film Poots proves herself to be a very promising talent, this combined
with her brilliant performance in the Michael Winterbottom film ‘The Look of
Love’ makes her one of the most impressive young actresses working today. The
final acting highlight of the film is the great Michael Keaton who plays the
motormouth radio host of the underground race that acts as the MacGuffin of the
film. Keaton is as entertaining in the role as you would expect but I was
surprised to find how well cast he was, his character Monarch is quite
eccentric and often sermonises through his show, in these scenes he uses
flamboyant but effective language that works wonderfully with Keaton’s
distinctive voice, sometimes imparting a feeling of awe amongst proceedings.
The video game series that
this movie is based on offers little story that can actually be adapted onto
the big screen, instead it provides a specific look and tone, something that I
was happy to see this film pick up on and utilise throughout. There are
references that gamers will immediately recognise such as the use of first
person viewpoints from the driver’s seat of the car as well as the inclusion of
locations that look almost identical to tracks from various Need for Speed
games. This obvious mark of respect for the source material, however loosely
adapted it may be, was a pleasant sight to behold as a fan of the video game
series, and quite shockingly made this film a faithful adaptation.
An example of the clear inspiration the film takes from the Need for Speed video game series. |
There is a definite art to
shooting cars in motion, whether they are in a chase, a race, or even just
cruising at low speed, how they are photographed is a vital component in the audience’s
enjoyment of the film. For example, imagine a car chase made up of close camera
angles on wheels with numerous rapid edits snapping back and forth from the
chaser to the chased. This may very well yield a tense scene but it is
something that will exhaust the audience if it is carried on for too long. This
is something that ‘Need for Speed’ director Scott Waugh obviously understands
because this film features some truly spectacular car scenes filmed in a very
cinematic fashion. What I appreciated most about ‘Need for Speed’ was its
intention to put true focus on the cars themselves, something we haven’t seen
The Fast and the Furious do in quite some time (Perhaps seeing Vin Diesel fight
his way through a plane travelling on an impossibly long runway was always the
intended focus of the series). Waugh has made some ballsy choices in the making
of this film, the most notable of which is his choice to forgo CGI in favour of
real-life stunt work, this is a case where the magnitude of the decision cannot
be understood until you watch the film and see the incredible action work Waugh
was able to achieve without the assistance of computer wizardry.
The car that sets the film into motion, the Shelby Mustang worked on by Carroll Shelby himself. |
This movie is really trying
to take this genre in a different direction, it’s not a move that a lot of
people are going to immediately appreciate but it is something that I am happy
to see, even if there is quite a bit of fat to trim if it there is going to be
any sort of future for this film in regards to a series. Personally I would
like to see what lies in store for these characters but that is a decision that
rests on the viewing public and their approval of the film. ‘Need for Speed’
breathes some life into an increasingly stale genre, and for that alone it has
my respect.
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